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Devlog #5: Patch & Concept arts !

Updated: May 8, 2021


The development of our little Ayllu continues, and it's really starting to become cosmic! Well, that being said, even if we are in space, we always stay at the dock (but in a nice space dock!) ... to build lots of XD ships. Happy reading everyone! This new patch contains the implementation of the effects of each card. For the moment, this part is like a construction site: it is a heavy part of the game, requiring a lot of testing, and many improvements.


PATCH 0.3

- The automatic effects of some cards have begun to take effect during play.

- Some manual actions can be triggered during the game.

- Champions and Allies now have interconnected roles on the board.


There isn't much to show you in terms of gameplay today. Normally, we should still be able to offer you some images in the next news.


SOCIAL NETWORKS:

Echo of Ayllu joined Instagram: https://www.instagram.com/playayllu/

Sharing should be primarily spiritual and meaningful. Maybe we’ll also show you some exclusive hidden info ... who knows!


CONCEPT ART

Throughout the creation process of the worlds in Echo of Ayllu, a lot of concept-art is imagined and created by the project’s artists. They represent the different environments that you may be able to find in the game. Here are a few of them, so have a good gander at them.

THE CYBERCITE TENTACULAR OF HOLOFIA, PROXIMA.


THE FOREST OF THE 3 LUNES (approximate translation Naqua), ELYSIA.


THE OLD BOURAIL, EARTH. The real village of my childhood!


THE SPACEPORT AND ITS GATES TO THE STARS, PROXIMA


UNSTABLE ENERGIES - 1, ELYSIA.


UNSTABLE ENERGIES - 2, ELYSIA.


THE GREAT SIBERIAN DESERT, EARTH. Rover and Freddy have just discovered the huge cargo ship that will take them to Elysia.

 

That's it for this week! See you on discord, friends, don't hesitate to tell us what you think!


Oléti !

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